The cost of this deed cannot be reduced by abilities such as Signature Deed. Fighter Class Features. At 5th level, an inspired blade gains a +1 bonus on attack rolls and a +2 bonus on damage rolls with rapiers. | Here Be Monsters Source PPC:CoL, Dodging Dance (Ex): The swashbuckler moves around her opponentsâ attacks to open them up for strikes. Swashbuckler’s Edge (Ex): At 15th level, while the swashbuckler has at least 1 panache point, she can take 10 on any Acrobatics, Climb, Escape Artist, Fly, Ride, or Swim check, even while distracted or in immediate danger. At 4th level and every 4 levels thereafter, a swashbuckler gains a bonus feat in addition to those gained from normal advancement. This deed replaces the subtle blade and cheat death deeds, plus an additional 11thlevel deed. She must choose to do this before the roll is made. Games. The DC of this save is 10 + 1/2 the swashbuckler’s level + the swashbuckler’s Dexterity modifier. Dizzying Defense (Ex): At 15th level, while wielding a light or one-handed piercing melee weapon in one hand, the swashbuckler can spend 1 panache point to take the fighting defensively action as a swift action instead of a standard action. She can use this ability in conjunction with the derring-do deed. If the result of the d6 roll is a natural 6, she rolls another 1d6 and adds it to the check. The swashbuckler must declare the use of this ability after the creature’s attack is announced, but before its attack roll is made. The following options are available to the listed race who have swashbucklers as their favored class, and unless otherwise stated, the bonus applies each time you select the listed favored class reward. Sell at the Open Gaming Store! Legal Information/Open Game License, Fan Labs Critical Hit with a Light or One-Handed Piercing Melee Weapon: Each time the swashbuckler confirms a critical hit with a light or one-handed piercing melee weapon, she regains 1 panache point. Character Sheets This deed replaces the derring-do deed and one other 1st-level deed. If a creature doesn’t have one of the listed body locations, that body part cannot be targeted. For characters with a mix of grit, luck, and panache, they pool the resources together into a combined pool. If her result is greater than the attacking creature’s result, the creature’s attack automatically misses. Swashbucklers are proficient with simple and martial weapons, as well as light armor and bucklers. Source PPC:CoL, Hilt Hammer (Ex): Precise strikes with a slender blade do little to hinder amorphous or incorporeal creatures; when encountering such threats, some swashbucklers abandon precision in favor of brutish strikes. In addition, upon reaching 4th level and every 4 levels thereafter, a swashbuckler can choose to learn a new bonus feat in place of a bonus feat she has already learned. Check out our other SRD sites! She fights with panache: a fluctuating measure of a swashbuckler’s ability to perform amazing actions in combat. Some may be arrogant and devil-may-care, but behind this veneer lie people deeply dedicated to their craft. Hit Points: d10 hit points like nearly every other front-line class.. Base Attack Bonus: Full BAB.. A swashbuckler can only perform deeds of her level or lower. ... Derring-Do - swashbuckler class Performing this deed does not grant the swashbuckler a panache point. Bleeding Wound (Ex): At 11th level, when the swashbuckler hits a living creature with a light or one-handed piercing melee weapon attack, as a free action she can spend 1 panache point to have that attack deal additional bleed damage. When fighting defensively in this manner, the dodge bonus to AC gained from that action increases to +4, and the penalty to attack rolls is reduced to â2. At 3rd level, a swashbuckler gains a +1 dodge bonus to AC while wearing light or no armor. The target must succeed at a Fortitude saving throw or die. Killing Blow with a Light or One-Handed Piercing Melee Weapon: When the swashbuckler reduces a creature to 0 or fewer hit points with a light or one-handed piercing melee weapon attack while in combat, she regains 1 panache point. | d20 Anime SRD Clerics and wizards can receive a capstone at 20th level, despite not having one to begin with. Precise Strike (Ex): At 3rd level, while she has at least 1 panache point, a swashbuckler gains the ability to strike precisely with a light or one-handed piercing melee weapon (though not natural weapon attacks), adding her swashbuckler level to the damage dealt. Characters may take more than one archetype if they meet the requirements. | Dungeon World SRD | d20HeroSRD Swashbuckler levels are considered fighter levels for the purpose of meeting combat feat prerequisites. If you have any oracles with Ancestor mystery, respec them to lvl 1 before updating to 1.118. Superior Feint (Ex): At 7th level, a swashbuckler with at least 1 panache point can, as a standard action, purposefully miss a creature she could make a melee attack against with a wielded light or one-handed piercing weapon. Her panache goes up or down throughout the day, but usually cannot go higher than her Charisma modifier (minimum 1), though feats and magic items can affect this maximum. This deed replaces the swashbucklerâs grace deed and one other 7th-level deed. At 7th level, a swashbuckler can spend 1 panache point to move up to half her speed as a move action. This ability replaces swashbuckler weapon training. | Design Finder 2018 However, its replacement for trap sense grants a +1 bonus on Acrobatics checks for every three rogue levels, so if youâre looking to maximize your skill bonus, you might take a look at this one. When an inspired blade hits with an attack augmented by inspired strike, she can spend 1 additional panache point to make the hit a critical threat, though if she does so, she does not regain panache if she confirms that critical threat. Able to fill a wide range of rolls: blasting, healing, striking, and even support. As a swift action, a swashbuckler can spend 1 panache point to double her precise strike’s damage bonus on the next attack. At 6th level and every 4 levels thereafter, the number of times she can do this per day increases by one (to a maximum of 7 times per day at 18th level). The Alchemistâs two most iconic abilities, Bombs and Mutagens, are what is to thank for this strange assortment of abilities and powers. Swashbuckler levels are considered fighter levels for the purpose of meeting combat feat prerequisites. When a character reaches 20th level in this class, the following new ability can be selected instead of the standard 20th level class ability which would normally be gained. This movement is not a 5-foot step; it provokes attacks of opportunity from creatures other than the one who triggered this deed. Inspired Strike (Ex): At 11th level, an inspired blade can spend 1 panache point when making an attack with a rapier to gain an insight bonus on that attack roll equal to her Intelligence modifier (minimum +1). | PF2 SRD. She can attempt to evade multiple attacks of opportunity during this movement, but the DC of the Acrobatics check increases by 2 for each additional opponent that makes an attack of opportunity against her during this movement. She must have at least 1 panache point to spend. These bonus feats must be selected from those listed as combat feats. FAQ. It took the âmaster of noneâ trade-off for âjack of all tradesâ a bit too seriously. | Starjammer SRD Whereas many warriors brave battle encased in suits of armor and wielding large and powerful weapons, swashbucklers rely on speed, agility, and panache. This deed’s cost cannot be reduced by any ability or effect that reduces the amount of panache points a deed costs (such as the Signature Deed feat). Menacing Swordplay (Ex): At 3rd level, while she has at least 1 panache point, when a swashbuckler hits an opponent with a light or one-handed piercing melee weapon, she can choose to use Intimidate to demoralize that opponent as a swift action instead of a standard action. The swashbuckler makes an attack roll as if she were making an attack of opportunity; for each size category the attacking creature is larger than the swashbuckler, the swashbuckler takes a â2 penalty on this roll. The swashbuckler archetype also replaces trapfinding (and is again not recommended). Downloads Opportune Parry and Riposte (Ex): At 1st level, when an opponent makes a melee attack against the swashbuckler, she can spend 1 panache point and expend a use of an attack of opportunity to attempt to parry that attack. She uses her swashbuckler level as her rogue level for improved uncanny dodge. These attack and damage bonuses increase by 1 for every 4 levels beyond 5th level (to a maximum of +4 at 17th level). To use this deed, a swashbuckler cannot attack with a weapon in her other hand or use a shield other than a buckler. | FateCoreSRD Sell at the Open Gaming Store! This ability alters the panache class feature. This movement doesn’t negate the attack, which is still resolved as if the swashbuckler had not moved from the original square. This bonus increases by 1 for every 4 levels beyond 3rd (to a maximum of +5 at 19th level). At 19th level, the swashbuckler gains the samuraiâs true resolve class feature. At 1st level, an inspired blade gains the benefits of Weapon Finesse with the rapier (this ability counts as having the Weapon Finesse feat for the purpose of meeting feat prerequisites) and gains Weapon Focus (rapier) as a bonus feat. Stunning Stab (Ex): At 19th level, when a swashbuckler hits a creature with a light or one-handed piercing melee weapon, she can spend 2 panache points to stun the creature for 1 round. Inspired Strike (Ex): At 11th level, an inspired blade can spend 1 panache point when making an attack with a rapier to gain an insight bonus on that attack roll equal to her Intelligence modifier (minimum +1). Vengeful Heart (Ex): Some swashbucklers are driven by vengeance above all else. Pathfinder Roleplaying Game: Advanced Class Guide © 2014, Paizo Inc.; Authors: Dennis Baker, Ross Byers, Jesse Benner, Savannah Broadway, Jason Bulmahn, Jim Groves, Tim Hitchcock, Tracy Hurley, Jonathan H. Keith, Will McCardell, Dale C. McCoy, Jr., Tom Phillips, Stephen Radney-MacFarland, Thomas M. Reid, Sean K Reynolds, Tork Shaw, Owen K.C. More than just a lightly armored warrior, a swashbuckler is a daring combatant. For a renegade few, battle sounds different than it does for the typical fighter. Those of smaller races are particularly driven to prove that the right mix of discipline and daring is the perfect counter to size and strength, and enjoy nothing more than taking down lumbering brutes and bullies. | 3.5e SRD Evasive (Ex): At 11th level, while a swashbuckler has at least 1 panache point, she gains the benefits of the evasion, uncanny dodge, and improved uncanny dodge rogue class features. 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